Animated rock dove. The scene includes original mesh with full Modifiers History.
Different 8K bitmaps including diffuse, specular, reflection, refraction, displacement and translucency, perfect for extreme close-up shots. Edge-loops based topology with rational polygon count.
Each modifier properly named after its effect on the model.
The scene is organized in properly named Layers.
SOFTWARE
- 3dsMax 2014, 2016 – Vray & Scanline Render
- Maya 2018 – Vray, Arnold & Maya Software
- Blender 4.2 – Cycles Render – [only Flight Loop animation]
- Cinema 4D R20 – Default Render
- FBX (Geometry, UV’s, animation)
- OBJ (Geometry, UV’s)
- Collada (Geometry, UV’s)