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Adult Female Angie Rigged

$75.00

Realistic and very highly detailed female character.

Fully rigged nude and clothed subdivision model ready for animation with multiple morph targets and full FK and IK bones system.

It includes Mental Ray and VRay shaders.

3ds Max (.max)

- +

Con

Highly detailed female character.

Fully rigged nude and clothed model ready for animation with multiple morph targets and full FK and IK bones system. Includes the control mesh with no subdivisions ready to subdivide with Mental Ray and VRay shaders.

Different high resolution maps for both body and face including diffuse, bump, reflection, normal and subdermal. Perfect edge-loops based topology with rational polygons count.

Hair created as an alpha-textured mesh objects and does not require any additional plugin.

Notes: the different objects of the scene are organized in layers, to see hidden objects, please go to Tools – Layer Manager. To switch between FK and IK, select the IK chains in the wrists and modify the IK_Blender value. Use cloth simulation available in 3ds max to get better look of garments rigged by default the same way as body. The modifiers stack is intact, making it easy to move the girl around. If you need further smoothing, add Meshsmooth or Turbosmooth on the top. Morpher modifier with some commonly used morph targets for facial animation the object to control the morpher is the extruded text ‘Morpher’ over the head.

SOFTWARE:

  • Autodesk 3DS Max 2010 and up
  • Mental Ray & VRay
Geometry

Polygons

Vertices

Textures

Materials

Yes

Rigged

Animated

Technical data

TEXTURES:

Skin
Diffuse Map 2K
Bump Map 2K
Normal Map 2K
Specular Map 2K

POLYCOUNT:

Quads 25.520
Vertex 27.611

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