Rigged and animated grizzly and polar bears. The scene includes original mesh with full Modifiers History.
The model has edge-loops based topology with rational polygon count.
Different 4K bitmaps including diffuse, specular level, glossiness, specular color, bump, hair generation, density, thickness and scale.
The 3dsMax version includes native Hair & Fur. For other formats use the bitmaps provided and the hair spline guides to recreate the hair with your solution of choice.
SOFTWARE:
- 3dsMax 2018 – Standard & Vray
- Maya 2018 – Maya Software & Arnold
- Cinema4D R18
- FBX
- Alembic
- OBJ (Geometry, UV’s)
TEXTURES/SHADERS:
- 4K textures
- 3dsMax – Standard & Vray
- Maya – Maya Software & Arnold
- Cinema4D Standard