Realistic and highly detailed female character.
Fully rigged nude and clothed model ready for animation with multiple morph targets and full Biped system with custom controls for Expressions and Phonemes. The model includes the control mesh with full Modifiers History and Skin Morph muscle corrections.
Different high resolution maps for both body and face including diffuse, bump, reflection, displacement, normal and subdermal, perfect for extreme close-up shots. The model has edge-loops based topology with rational polygon count.
- Hairs and body fur created with 3dsMax standard Hair & Fur
- Clothes use 3dsMax standard Skin Wrap and Cloth systems.
– 3dsMax 2016 + Vray
– FBX 2014 (Geometry, UV’s, Rig, Custom controls, Hair guides, materials)
– OBJ (Geometry, UV’s)
– Collada (Geometry, UV’s)